MEET THE TEAM!
Based in the UK, Genesis was founded by indie game developers with a passion for the industry. Now, we garner over 40 contractors globally all led by a core team of experienced contributors.
CIO 'CHIEF INNOVATION OFFICER'
CO-FOUNDER/DIRECTOR
DYLAN BENN
Dylan began his journey in UGC development in 2017, starting with Roblox Studio before expanding into Fortnite Creative as an official creator in 2020. Since co-founding Genesis Studios in 2022, he has grown from hobbyist to full-time studio lead, overseeing operations, coordinating workflows, and managing the teams behind multiple live projects.
Deeply passionate about pushing creative boundaries, he regularly explores Unreal Engine's toolset to develop new ideas and expand his technical range. He believes that strong teams create the best work, and is committed to fostering a collaborative environment where everyone feels valued.
"SirRifty"
COO 'CHIEF OPERATING OFFICER'
CO-FOUNDER/DIRECTOR
LOGAN NEALE
Logan leads project management, production, and live events across a range of interactive experiences. With over five years in the gaming and creator ecosystem, he has developed expertise in social media, game development, and team leadership, while also overseeing finance, administration, and team relations.
Logan is the host of Creative Callouts, a podcast spotlighting creators, voice actors, and entrepreneurs, sharing insights and practical advice to inspire the next generation. A voice actor himself, he brings a strong understanding of performance and storytelling to his work.
"Giggila"
CSO 'CHIEF STRATEGY OFFICER'
CO-FOUNDER/DIRECTOR
DAMIEN BARLOW
Damien leads operations, project management, and team development across the gaming and creative space. With over five years in the industry, he has built expertise in production workflows, developer relations, and process optimization, with a track record of keeping complex projects running smoothly in fast-paced environments.
A creator at heart, he has been passionate about building immersive experiences since the early days of Fortnite Creative, working with kitbashed assets and custom textures to bring depth and originality to every project he touches.
"DTP"
David
Grace
CTO
'CHIEF TECHNICAL OFFICER'
"Volak"
Luke
CCO
'CHIEF CREATIVE OFFICER'
"marcowrites"
Marco
CBO
'CHIEF BUSINESS OFFICER'
"ohmygrace"
Ivan
LEAD TECHNICAL DESIGNER
"Lynxtop"
Social Media Lead
"Renegade"
Nicolas
"Bandoit"
QA Lead
David began as a Fortnite player before a Computer Science degree and the launch of UEFN set him on a path toward game development. Since 2022, he's worked across teams including FOAD, HIVE, and RvB, contributing to experiences like Boom Tycoon and Beast Games Parkour, before becoming Verse Lead at Genesis Studios. He specializes in scalable Verse architecture and modular tooling, and has supported major brand collaborations with Epic Games, Paramount, and MrBeast.
Marco is an experienced translator and writer in the videogame space, having worked across 40+ games over an 8-year career. At Genesis, he oversees the studio's brand, creative direction, scriptwriting and project management as CCO
Grace Lind is a UGC gaming veteran with nearly two decades of experience; starting as a teenager inside Second Life, long before the metaverse was a buzzword. With past roles at Blizzard Entertainment and Epic Games' UEFN team, she specializes in creator success, brand strategy, and building ecosystems that empower communities and drive long-term growth.
Ivan is a Fortnite Creative veteran since 2019, now leading the FNEU event series and serving as creator and lead of Genesis Squid Game and Spiral. A 3D modeller, animator, and mocap artist, he brings a rare all-in-one creative perspective to every project. What sets him apart is a relentless drive to subvert player expectations, crafting experiences that feel genuinely new rather than familiar.
Luke has been with Genesis Studio since February 2023, serving in writing, HR, and video editing before becoming Social Media Lead in April 2025. He oversees Genesis's social channels — managing campaigns, brand voice, and content output across Twitter, BlueSky, Instagram, YouTube, TikTok, and Discord.
With 8+ years across gaming, anime, and entertainment communities, he brings a uniquely broad perspective to how Genesis connects with its audience online.
Nicolas is Genesis Studios' Quality Analyst, bringing two years with the team and a player-first perspective honed through extensive playtesting experience. With a sharp instinct for what works and what doesn't, he oversees projects before release — delivering honest, straight-to-the-point feedback on mechanics and ideas that keeps the studio's output sharp.